In this game, and every feasible method to perfection, one of problem is, it is a RPG/adventure type game dungeon crawler in the game like a little too much. Therefore, I it may. I have another problem to battle, even wonderful, but I noticed that on the main issue of 1 war. Cost and performance the evolution of the terrible balance. Indeed, all characters, advantages and disadvantages are, and that the balance is very large. You the same level of mutual vulnerability, and that to get excellent as several of the items allow. Another image of the damage, as long as all the same conditions, regardless of many hit can survive. I have this game, all love and all...it is necessary to improve the balance a bit.